Before I explain why no one should buy Cyberpunk 2077 there needs to be a bit of a pre-explanation. There are certain things that I think we are starting to take for granted when it comes to gaming. Throughout the years, technology has changed so much that we’ve come to expect, and in some cases ignore in a video game. As time progresses we assume that as newer games are released, this technology or improvements are built upon and added into these newer games, thus oftentimes becoming more realistic. Fifteen- or twenty-years ago, a character’s feet would oftentimes clip through the ground, and that was acceptable and normal. Today, we expect that to NOT happen… not even a little.
We’ve come to expect certain in-game systems to work and react, depending on the game and genre, the same way as it does in real life. For example, non-player cars avoiding traffic, non-player characters react to aggression, as well as reacting to water physics. We expect fire that spreads. While these examples are simple, why the hell is it not in the game headlined by Keanu Reeves, been in development since 2012, delayed many times, and was supposed to be a blockbuster of a game in 2020? This is why no one should buy Cyberpunk 2077.
Cyberpunk 2077 is getting utterly destroyed due to the massive amounts of problems that the game has faced since it’s launch a couple of weeks ago. Today, Sony has removed Cyberpunk 2077 from the PlayStation Store, Xbox warns players that they may experience issues, and CD Projekt Red has been issuing refunds to those who complain. On top of that, CD Projekt Red is now facing a lawsuit from investors. How does one of, if not the most anticipated game of 2020 completely fall to shit in a matter of two weeks? Look, bugs can kill any game and Cyberpunk has certainly had its fair share of show stoppers, but this can be easily fixed. We are amidst a global pandemic and some (though not much) leniency should be given to CD Projekt Red and allow them the opportunity to fix this broken game.
The problem is, bugs are not what’s keeping me from purchasing Cyberpunk 2077. In fact, last week I was wrestling with the idea of purchasing Cyberpunk despite all the bugs because I knew that the developer would make good and fix the game. This all changed when I came across a YouTube video that compared Cyberpunk 2077 to Grand Theft Auto 5, a game in which was released in 2013. Embedded below is the first video of the 2 part series. Part 2 can be found here.
Both of these videos show, usually side-by-side, minor things that made GTA5 an amazing realistic game. Some of these are relatively minor, but when you sum it all up you have to wonder how were these things left out after being in development for so many years. Tires being shot out, tires catching fire, water physics when shot or blown up, NPC and Police disappearing or appearing, and much much more. These things don’t necessarily break the game but completely ruin the immersive draw into the game in a game that allows genital augmentation! I am sorry, but missing some of these may be ok, but missing this many fundamentals is completely inexcusable and downright insulting to gamers and the main reason why I refuse to purchase Cyberpunk 2077.
Granted, Grand Theft Auto 5 is a friggin’ masterpiece and way ahead of its time but that doesn’t excuse CD Projekt Red from not including some of these in such a beautifully detailed world of Night City. Its a damn shame too, because Cyberpunk 2077 was shaping up to be an incredible game that only lacked a deep cooperative play element to sell me 100%. With all of these omissions there is no way I will give it a chance, or really any game that doesn’t build off of previous game enhancements.