New Video – Nether Transit Authority

Reading Time: < 1 minute Anyone who has played Minecraft knows how large a realm can be. Some biomes are so far from each other they are almost unreachable or maybe even be a one way trip. That’s why StarDoggedMoon and I have created the Nether Transit Authority, or the NTA for short, to let us travel throughout the realm …

Continue reading…New Video – Nether Transit Authority

Building a World: Take a glimpse into our Minecraft Realm

Reading Time: 4 minutes

Just about 3 years ago GlutenMifflin and I started building a world on a Minecraft realm. For us, Minecraft is one of those tried and true games that you can pick up and simply play any time. Sometimes we will spend months fixated on our projects within that game and then, when a break is needed leave it for a couple of months to play something else, knowing full well that at some point we will return and pick up where we left off.

At the time, we were in a sort of dry spell with gaming. Having mastered all of our favorite characters in Garden Warfare 2 we didn’t really know what we wanted to play and we were kind of done with the horrors of battle in the never ending war between the virtuous plants and evil zombies. We still loved the game, but after hours upon hours of play time and the prospect of going through the grind, leveling those leftover characters that we didn’t really want to play left us bored with the idea so we decided to return to Minecraft and the release of realms was perfect timing.

We had always endeavored to create a world on an epic scale. A world that would have its own separate but functional areas and a transit system to connect them. This was problematic before realms came along as only the host of the world would be able to add anything when we weren’t playing together. And, While we did manage to build some very nice things within our own Minecraft worlds, we would have to take turns hosting or visiting and as a result the interconnectivity we sought was never able to truly manifest.

That was until, Minecraft Realms was released. With the introduction of realms we were able to have a perpetual world where we would be able to drop in and out anytime we wanted to. We would be able to work on our own projects solo or team up and work on a group effort all with a common goal of expanding this ever prevalent world.

Currently our world has 6 functional areas which are basically towns. They are Gondor, Erebor, Endor, Mordor, Laketown, and Pandora. Some are closer to each other and some are pretty far. They are all connected through a transit system so travel from town to town is quick, safe, and easy. We finally have that massive epic world and are constantly looking to expand it. Unexpectedly, it has even taken on its own life in the form of lore. As we were building these awesome structure I started to notice that there was a story behind these places. The stories are heavily borrowed and amalgamated versions of the pop culture fiction that we watch and grew up with so much of it may seem very familiar. Even the names of the towns have significance. They weren’t named simply because we wanted to name them after some movie, no, there was some element in the game that gave rise to that reference and thus the name of the town.

The video below will hopefully be the first of many in which we showcase some of the parts of our Minecraft realm. This is my very first video so please don’t take it too seriously, it’s all simply for fun. In this video I showcase my baby, Endor. In it I simply take you on a journey to several points of interest and try to explain to you the story, the lore, behind the place.

Here is the text from the book I show in the video if you care to read more…

Continue reading…Building a World: Take a glimpse into our Minecraft Realm